Players do need to be aware that the ability is a bit "flashy" in that it shows a swirling red mist-like object to the enemy and Reaper is completely vulnerable for the short period of time when he is teleporting.īecause of this, players should be careful and choose when and where to use Shadow Step. Accepting the teleport will cause Reaper to disappear from his current location and reappear at the chosen destination. Players can activate Shadow Step and then aim to show a special hazy mist-like marker that indicates where they can teleport. What good would a sneaky player be without an ability that helps them prowl around the map? Although Reaper doesn't have any movement abilities that increase his speed outside the short boost from Wraith Form, he does gain access to a teleport in Shadow Step. This makes it a great tool to close the gap on a low-health target that is attempting to escape. If players feel as if they're going to lose a fight, or find themselves outnumbered, they can pop Wraith Form to quickly retreat toward their team or to a nearby Health Pack.Īlthough it is primarily a defensive ability, Wraith Form can also be used to gain a small boost of speed when pursuing an enemy. During this small window of time, Reaper is unable to shoot, making Wraith Form an escape tool more than anything else. By activating Wraith Form, players will become completely immune to damage and crowd control abilities, and will also gain a serious boost of movement speed. Players that want to get the most out of Reaper will want to try their best to flank enemies whenever possible, which can be pretty dangerous if they're "caught." Thankfully, Reaper comes equipped with a sort of "get out of jail free" card. This makes it even more imperative that players are as close to their enemy as possible before firing. This means the shotguns will hit more targets in a fight but do even less damage the further that Reaper is from his enemy. The 5v5 setup moves quite a bit faster than the original release, so players that are planning to wrap around the enemy need to be sure they move quickly and have an escape to retreat back to their team if needed.Ĭomparative to the original Overwatch, Reaper's Hellfire Shotguns have seen a small "nerf." Their overall damage per pellet was reduced from 6 to 5.4, but the pellet spread increased one jump from 6 to 7. This can make it a bit more difficult for Reaper to remain in the enemy's backline areas for too long as the team won't be near as "distracted" with only one tank to eliminate. This new 5v5 structure has teams dropping one tank, meaning there is no "off-tank" in this situation. The original "meta" saw an even split of two damage, two tanks, and two healers. ![]() His playstyle is somewhat similar in Overwatch 2, although players do need to be aware of the slight change to the game's structure, which sees 5v5 setups instead of 6v6. Although there are many characters that offer an in-your-face play style that rewards aggression head-on, Reaper plays his best as a "flanker." In the original release, the Blackwatch icon spent most of his time in the shadows, wrapping around enemy teams to punish their backline.
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